Go to the documentation of this file.
24 #ifndef vtkWin32OpenGLRenderWindow_h
25 #define vtkWin32OpenGLRenderWindow_h
27 #include "vtkRenderingOpenGL2Module.h"
31 #include "vtkWindows.h"
45 virtual void Start(
void);
55 virtual void WindowInitialize(
void);
85 virtual void PrefFullScreen(
void);
149 virtual HWND GetWindowId();
173 void SetContextId(HGLRC);
174 void SetDeviceContext(HDC);
227 virtual void SetupPalette(HDC hDC);
228 virtual void SetupPixelFormatPaletteAndContext(
229 HDC hDC, DWORD dwFlags,
int debug,
230 int bpp=16,
int zbpp=16);
279 HINSTANCE ApplicationInstance;
284 BOOL MFChandledWindow;
294 int CreatingOffScreenWindow;
297 virtual LRESULT MessageProc(HWND hWnd, UINT message,
298 WPARAM wParam, LPARAM lParam);
300 static LRESULT APIENTRY WndProc(HWND hWnd, UINT message,
301 WPARAM wParam, LPARAM lParam);
303 int ForceMakeCurrent;
306 int WindowIdReferenceCount;
307 void ResizeWhileOffscreen(
int xsize,
int ysize);
310 void InitializeApplication();
311 void CleanUpOffScreenRendering(
void);
312 void CreateOffScreenWindow(
int width,
int height);
313 void CleanUpRenderers();
314 void VTKRegisterClass();
virtual void * GetGenericDrawable()
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void SetNextWindowInfo(char *)=0
virtual void Start()=0
Initialize the rendering process.
virtual void SetStereoCapableWindow(int capable)
virtual void * GetGenericDisplayId()
virtual void * GetGenericParentId()
virtual void ShowCursor()=0
void SetWindowId(void *foo)
virtual void SetFullScreen(int)=0
Turn on/off rendering full screen window size.
virtual int * GetSize()
Set/Get the size of the window in screen coordinates in pixels.
virtual void SetDisplayId(void *)=0
Dummy stubs for vtkWindow API.
virtual void HideCursor()=0
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to di...
virtual void Finalize()=0
Finalize the rendering process.
virtual void SetWindowInfo(char *)=0
virtual int * GetScreenSize()=0
Get the current size of the screen in pixels.
virtual bool IsCurrent()=0
Tells if this window is the current graphics context for the calling thread.
virtual bool DetectDPI()
Attempt to detect and set the DPI of the display device by querying the system.
virtual void WindowRemap()=0
Remap the rendering window.
virtual void PopContext()
virtual void * GetGenericContext()
virtual void SetWindowName(const char *)
a simple class to control print indentation
list of point or cell ids
virtual void SetCurrentCursor(int)
Change the shape of the cursor.
virtual const char * ReportCapabilities()
Get report of capabilities for the render window.
virtual void SetPosition(int a[2])
virtual void SetWindowId(void *)=0
virtual int * GetPosition()
Set/Get the position in screen coordinates of the rendering window.
virtual void SetSize(int a[2])
Set the size of the window in screen coordinates in pixels.
virtual void SetCursorPosition(int, int)
std::stack< HDC > DCStack
void SetParentId(void *foo)
virtual void SetParentInfo(char *)=0
virtual void SetParentId(void *)=0
virtual void MakeCurrent()=0
Attempt to make this window the current graphics context for the calling thread.
virtual void DestroyWindow()=0
Destroy a not-off-screen window.
virtual int IsDirect()
Is this render window using hardware acceleration? 0-false, 1-true.
virtual void * GetGenericWindowId()
virtual bool InitializeFromCurrentContext()
Initialize the render window from the information associated with the currently activated OpenGL cont...
virtual void SetPosition(int, int)
virtual void Frame()=0
A termination method performed at the end of the rendering process to do things like swapping buffers...
virtual void SetNextWindowId(void *)=0
static vtkRenderWindow * New()
Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on,...
virtual void PushContext()
Ability to push and pop this window's context as the current context.
virtual void SetOffScreenRendering(int)
Create a window in memory instead of on the screen.
virtual int GetEventPending()=0
Check to see if a mouse button has been pressed.
virtual void Initialize(void)
Initialize the rendering window.
virtual void CreateAWindow()=0
Create a not-off-screen window.
std::stack< HGLRC > ContextStack
virtual void SetSize(int a[2])
Set the size of the window in screen coordinates in pixels.