45 #ifndef vtkVoxelContoursToSurfaceFilter_h 46 #define vtkVoxelContoursToSurfaceFilter_h 94 void AddLineToLineList(
double x1,
double y1,
double x2,
double y2 );
97 void CastLines(
float *slice,
double gridOrigin[3],
98 int gridSize[3],
int type );
100 void PushDistances(
float *ptr,
int gridSize[3],
int chunkSize );
GLuint GLuint GLsizei GLenum type
virtual int RequestData(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
#define vtkGetMacro(name, type)
#define vtkTypeMacro(thisClass, superclass)
static vtkPolyDataAlgorithm * New()
void PrintSelf(ostream &os, vtkIndent indent)
Superclass for algorithms that produce only polydata as output.
create surface from contours
a simple class to control print indentation
#define VTKFILTERSGENERAL_EXPORT
double * IntersectionList
int IntersectionListLength
#define vtkSetVector3Macro(name, type)
#define vtkGetVectorMacro(name, type, count)
#define vtkSetMacro(name, type)