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Eclipse SUMO - Simulation of Urban MObility
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Go to the documentation of this file.
44 myWidth(lane->getWidth()),
46 myFreeSublanes((int)myVehicles.size()),
49 myHasVehicles(false) {
77 int rightmost, leftmost;
80 for (
int sublane = rightmost; sublane <= leftmost; ++sublane) {
116 double rightVehSide =
MAX2(0., vehCenter - vehHalfWidth);
117 double leftVehSide =
MIN2(
myWidth, vehCenter + vehHalfWidth);
122 rightVehSide -= maneuverDist;
126 leftVehSide += maneuverDist;
147 assert(sublane >= 0);
150 rightSide = sublane * res + latOffset;
151 leftSide =
MIN2((sublane + 1) * res,
myWidth) + latOffset;
157 assert(sublane >= 0);
165 std::ostringstream oss;
166 oss.setf(std::ios::fixed, std::ios::floatfield);
167 oss << std::setprecision(2);
168 for (
int i = 0; i < (int)
myVehicles.size(); ++i) {
184 for (
int i = 0; i < (int)
myVehicles.size(); ++i) {
199 myDistances(myVehicles.size(), std::numeric_limits<double>::max()) {
205 myDistances(1, cLeaderDist.second) {
219 if (veh ==
nullptr) {
226 if (sublane >= 0 && sublane < (
int)
myVehicles.size()) {
238 int rightmost, leftmost;
240 for (
int sublane = rightmost; sublane <= leftmost; ++sublane) {
264 assert(sublane >= 0);
272 std::ostringstream oss;
273 oss.setf(std::ios::fixed, std::ios::floatfield);
274 oss << std::setprecision(2);
275 for (
int i = 0; i < (int)
myVehicles.size(); ++i) {
298 myMissingGaps(myVehicles.size(), -std::numeric_limits<double>::max()) {
307 if (veh ==
nullptr) {
311 const double missingGap = requiredGap - gap;
336 if (sublane >= 0 && sublane < (
int)
myVehicles.size()) {
356 int rightmost, leftmost;
358 for (
int sublane = rightmost; sublane <= leftmost; ++sublane) {
390 std::ostringstream oss;
391 oss.setf(std::ios::fixed, std::ios::floatfield);
392 oss << std::setprecision(2);
393 for (
int i = 0; i < (int)
myVehicles.size(); ++i) {
void getSublaneBorders(int sublane, double latOffset, double &rightSide, double &leftSide) const
bool hasStoppedVehicle() const
whether a stopped vehicle is leader
double getMaxDecel() const
Get the vehicle type's maximal comfortable deceleration [m/s^2].
CLeaderDist operator[](int sublane) const
return the vehicle and its distance for the given sublane
virtual ~MSCriticalFollowerDistanceInfo()
Destructor.
void clear()
discard all information
Representation of a lane in the micro simulation.
saves leader/follower vehicles and their distances relative to an ego vehicle
MSLeaderInfo(const MSLane *lane, const MSVehicle *ego=0, double latOffset=0)
Constructor.
int myFreeSublanes
the number of free sublanes
double getMaxSpeedLat() const
Get vehicle's maximum lateral speed [m/s].
SUMOTime getActionStepLength() const
Returns the vehicle's action step length in millisecs, i.e. the interval between two action points.
double getSpeedLat() const
return the lateral speed of the current lane change maneuver
virtual ~MSLeaderInfo()
Destructor.
double myWidth
the width of the lane to which this instance applies
virtual int addLeader(const MSVehicle *veh, bool beyond, double latOffset=0)
const MSCFModel & getCarFollowModel() const
Returns the vehicle's car following model definition.
static double gLateralResolution
double getLateralPositionOnLane() const
Get the vehicle's lateral position on the lane.
int egoRightMost
borders of the ego vehicle for filtering of free sublanes
void getSubLanes(const MSVehicle *veh, double latOffset, int &rightmost, int &leftmost) const
std::vector< const MSVehicle * > myVehicles
virtual void clear()
discard all information
double getActionStepLengthSecs() const
Returns the vehicle's action step length in secs, i.e. the interval between two action points.
MSCriticalFollowerDistanceInfo(const MSLane *lane, const MSVehicle *ego, double latOffset)
Constructor.
double getWidth() const
Get the width which vehicles of this class shall have when being drawn.
virtual std::string toString() const
print a debugging representation
virtual ~MSLeaderDistanceInfo()
Destructor.
MSAbstractLaneChangeModel & getLaneChangeModel()
const MSVehicleType & getVehicleType() const
Returns the vehicle's type definition.
double getManeuverDist() const
Returns the remaining unblocked distance for the current maneuver. (only used by sublane model)
const MSVehicle * operator[](int sublane) const
return the vehicle for the given sublane
std::string toString() const
print a debugging representation
int addFollower(const MSVehicle *veh, const MSVehicle *ego, double gap, double latOffset=0, int sublane=-1)
virtual double getSecureGap(const double speed, const double leaderSpeed, const double leaderMaxDecel) const
Returns the minimum gap to reserve if the leader is braking at maximum (>=0)
virtual int addLeader(const MSVehicle *veh, double gap, double latOffset=0, int sublane=-1)
virtual std::string toString() const
print a debugging representation
static std::string getIDSecure(const T *obj, const std::string &fallBack="NULL")
get an identifier for Named-like object which may be Null
double getSpeed() const
Returns the vehicle's current speed.
std::vector< double > myMissingGaps
std::vector< double > myDistances
std::pair< const MSVehicle *, double > CLeaderDist
virtual void clear()
discard all information
MSLeaderDistanceInfo(const MSLane *lane, const MSVehicle *ego, double latOffset)
Constructor.
Representation of a vehicle in the micro simulation.