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Eclipse SUMO - Simulation of Urban MObility
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struct for pack all variables and functions relative to connections between hierarchical element and their children More...
#include <GNEHierarchicalElementChildren.h>
Data Structures | |
struct | ConnectionGeometry |
connection geometry More... | |
Public Member Functions | |
ChildConnections (GNEHierarchicalElementChildren *hierarchicalElement) | |
constructor More... | |
void | draw (const GUIVisualizationSettings &s, const GUIGlObjectType parentType) const |
draw connections between Parent and childrens More... | |
void | update () |
update Connection's geometry More... | |
Data Fields | |
std::vector< PositionVector > | connectionPositions |
Matrix with the Vertex's positions of connections between parents an their children. More... | |
std::vector< ConnectionGeometry > | symbolsPositionAndRotation |
position and rotation of every symbol over lane More... | |
Private Attributes | |
GNEHierarchicalElementChildren * | myHierarchicalElement |
pointer to hierarchical element parent More... | |
struct for pack all variables and functions relative to connections between hierarchical element and their children
Definition at line 189 of file GNEHierarchicalElementChildren.h.
GNEHierarchicalElementChildren::ChildConnections::ChildConnections | ( | GNEHierarchicalElementChildren * | hierarchicalElement | ) |
constructor
Definition at line 513 of file GNEHierarchicalElementChildren.cpp.
void GNEHierarchicalElementChildren::ChildConnections::draw | ( | const GUIVisualizationSettings & | s, |
const GUIGlObjectType | parentType | ||
) | const |
draw connections between Parent and childrens
Definition at line 605 of file GNEHierarchicalElementChildren.cpp.
References GUIVisualizationColorSettings::childConnections, GUIVisualizationSettings::colorSettings, GUIVisualizationSettings::drawForSelecting, GLHelper::drawLine(), and GLHelper::setColor().
Referenced by GNEHierarchicalElementChildren::drawChildConnections().
void GNEHierarchicalElementChildren::ChildConnections::update | ( | ) |
update Connection's geometry
Definition at line 518 of file GNEHierarchicalElementChildren.cpp.
Referenced by GNEHierarchicalElementChildren::addLaneChild(), GNEHierarchicalElementChildren::addShapeChild(), GNEHierarchicalElementChildren::changeEdgeChildren(), GNEHierarchicalElementChildren::changeLaneChildren(), GNEHierarchicalElementChildren::removeEdgeChild(), GNEHierarchicalElementChildren::removeLaneChild(), GNEHierarchicalElementChildren::removeShapeChild(), GNEDetectorE3::updateAdditionalParent(), GNEHierarchicalElementChildren::updateChildConnections(), GNEDetectorE3::updateGeometry(), GNEVariableSpeedSign::updateGeometry(), and GNERerouter::updateGeometry().
std::vector<PositionVector> GNEHierarchicalElementChildren::ChildConnections::connectionPositions |
Matrix with the Vertex's positions of connections between parents an their children.
Definition at line 224 of file GNEHierarchicalElementChildren.h.
Referenced by GNEDetectorE3::drawGL(), GNEVariableSpeedSign::drawGL(), and GNERerouter::drawGL().
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private |
pointer to hierarchical element parent
Definition at line 228 of file GNEHierarchicalElementChildren.h.
std::vector<ConnectionGeometry> GNEHierarchicalElementChildren::ChildConnections::symbolsPositionAndRotation |
position and rotation of every symbol over lane
Definition at line 221 of file GNEHierarchicalElementChildren.h.
Referenced by GNEHierarchicalElementChildren::getChildPosition(), and GNEHierarchicalElementChildren::getChildRotation().