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Eclipse SUMO - Simulation of Urban MObility
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#include <string>
#include <vector>
#include <iostream>
Go to the source code of this file.
Data Structures | |
class | MsgHandler |
Macros | |
#define | PROGRESS_BEGIN_MESSAGE(msg) MsgHandler::getMessageInstance()->beginProcessMsg((msg) + std::string("...")); |
#define | PROGRESS_DONE_MESSAGE() MsgHandler::getMessageInstance()->endProcessMsg("done."); |
#define | PROGRESS_FAILED_MESSAGE() MsgHandler::getMessageInstance()->endProcessMsg("failed."); |
#define | PROGRESS_TIME_MESSAGE(before) MsgHandler::getMessageInstance()->endProcessMsg("done (" + toString(SysUtils::getCurrentMillis() - before) + "ms)."); |
#define | WRITE_DEBUG(msg) if(MsgHandler::writeDebugMessages()){MsgHandler::getDebugInstance()->inform(msg);}; |
#define | WRITE_ERROR(msg) MsgHandler::getErrorInstance()->inform(msg); |
#define | WRITE_GLDEBUG(msg) if(MsgHandler::writeDebugGLMessages()){MsgHandler::getGLDebugInstance()->inform(msg);}; |
#define | WRITE_MESSAGE(msg) MsgHandler::getMessageInstance()->inform(msg); |
#define | WRITE_WARNING(msg) MsgHandler::getWarningInstance()->inform(msg); |
#define PROGRESS_BEGIN_MESSAGE | ( | msg | ) | MsgHandler::getMessageInstance()->beginProcessMsg((msg) + std::string("...")); |
Definition at line 241 of file MsgHandler.h.
#define PROGRESS_DONE_MESSAGE | ( | ) | MsgHandler::getMessageInstance()->endProcessMsg("done."); |
Definition at line 242 of file MsgHandler.h.
#define PROGRESS_FAILED_MESSAGE | ( | ) | MsgHandler::getMessageInstance()->endProcessMsg("failed."); |
Definition at line 244 of file MsgHandler.h.
#define PROGRESS_TIME_MESSAGE | ( | before | ) | MsgHandler::getMessageInstance()->endProcessMsg("done (" + toString(SysUtils::getCurrentMillis() - before) + "ms)."); |
Definition at line 243 of file MsgHandler.h.
#define WRITE_DEBUG | ( | msg | ) | if(MsgHandler::writeDebugMessages()){MsgHandler::getDebugInstance()->inform(msg);}; |
Definition at line 246 of file MsgHandler.h.
#define WRITE_ERROR | ( | msg | ) | MsgHandler::getErrorInstance()->inform(msg); |
Definition at line 245 of file MsgHandler.h.
#define WRITE_GLDEBUG | ( | msg | ) | if(MsgHandler::writeDebugGLMessages()){MsgHandler::getGLDebugInstance()->inform(msg);}; |
Definition at line 247 of file MsgHandler.h.
#define WRITE_MESSAGE | ( | msg | ) | MsgHandler::getMessageInstance()->inform(msg); |
Definition at line 240 of file MsgHandler.h.
#define WRITE_WARNING | ( | msg | ) | MsgHandler::getWarningInstance()->inform(msg); |
Definition at line 239 of file MsgHandler.h.