SimGrid
3.18
Versatile Simulation of Distributed Systems
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#include <string>
#include <utility>
#include <vector>
#include <xbt/base.h>
#include <xbt/functional.hpp>
#include <simgrid/simix.hpp>
#include <simgrid/s4u/forward.hpp>
Classes | |
class | simgrid::s4u::Engine |
Simulation engine. More... | |
Namespaces | |
simgrid | |
Alltoall Bruck. | |
simgrid::kernel | |
simgrid::s4u | |
Variables | |
xbt::signal< void()> | simgrid::s4u::onPlatformCreated |
Callback fired when the platform is created (ie, the xml file parsed), right before the actual simulation starts. More... | |
xbt::signal< void()> | simgrid::s4u::onSimulationEnd |
Callback fired when the main simulation loop ends, just before MSG_run (or similar) ends. More... | |
xbt::signal< void(double)> | simgrid::s4u::onTimeAdvance |
Callback fired when the time jumps into the future. More... | |
xbt::signal< void(void)> | simgrid::s4u::onDeadlock |
Callback fired when the time cannot jump because of inter-actors deadlock. More... | |