Public Member Functions | Protected Attributes | List of all members
Ogre::AnimationStateControllerValue Class Reference

ControllerValue wrapper class for AnimationState. More...

#include <OgreAnimationState.h>

Inheritance diagram for Ogre::AnimationStateControllerValue:
Inheritance graph
[legend]

Public Member Functions

 AnimationStateControllerValue (AnimationState *targetAnimationState)
 Constructor, pass in the target animation state. More...
 
 ~AnimationStateControllerValue ()
 Destructor (parent already virtual) More...
 
Real getValue (void) const
 ControllerValue implementation. More...
 
void operator delete (void *ptr)
 
void operator delete (void *ptr, const char *, int, const char *)
 
void operator delete (void *ptr, void *)
 
void operator delete[] (void *ptr)
 
void operator delete[] (void *ptr, const char *, int, const char *)
 
void * operator new (size_t sz)
 
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info More...
 
void * operator new (size_t sz, void *ptr)
 placement operator new More...
 
void * operator new[] (size_t sz)
 
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info More...
 
void setValue (Real value)
 ControllerValue implementation. More...
 

Protected Attributes

AnimationStatemTargetAnimationState
 

Detailed Description

ControllerValue wrapper class for AnimationState.

Remarks
In Azathoth and earlier, AnimationState was a ControllerValue but this actually causes memory problems since Controllers delete their values automatically when there are no further references to them, but AnimationState is deleted explicitly elsewhere so this causes double-free problems. This wrapper acts as a bridge and it is this which is destroyed automatically.

Definition at line 274 of file OgreAnimationState.h.

Constructor & Destructor Documentation

◆ AnimationStateControllerValue()

Ogre::AnimationStateControllerValue::AnimationStateControllerValue ( AnimationState targetAnimationState)

Constructor, pass in the target animation state.

Definition at line 280 of file OgreAnimationState.h.

◆ ~AnimationStateControllerValue()

Ogre::AnimationStateControllerValue::~AnimationStateControllerValue ( )

Destructor (parent already virtual)

Definition at line 283 of file OgreAnimationState.h.

Member Function Documentation

◆ getValue()

Real Ogre::AnimationStateControllerValue::getValue ( void  ) const
virtual

ControllerValue implementation.

Implements Ogre::ControllerValue< Real >.

◆ operator delete() [1/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr)
inherited

Definition at line 96 of file OgreMemoryAllocatedObject.h.

◆ operator delete() [2/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
)
inherited

Definition at line 108 of file OgreMemoryAllocatedObject.h.

◆ operator delete() [3/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
)
inherited

Definition at line 102 of file OgreMemoryAllocatedObject.h.

◆ operator delete[]() [1/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr)
inherited

Definition at line 113 of file OgreMemoryAllocatedObject.h.

◆ operator delete[]() [2/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
)
inherited

Definition at line 119 of file OgreMemoryAllocatedObject.h.

◆ operator new() [1/3]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz)
inherited

Definition at line 73 of file OgreMemoryAllocatedObject.h.

◆ operator new() [2/3]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
)
inherited

operator new, with debug line info

Definition at line 68 of file OgreMemoryAllocatedObject.h.

◆ operator new() [3/3]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
)
inherited

placement operator new

Definition at line 79 of file OgreMemoryAllocatedObject.h.

◆ operator new[]() [1/2]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz)
inherited

Definition at line 91 of file OgreMemoryAllocatedObject.h.

◆ operator new[]() [2/2]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
)
inherited

array operator new, with debug line info

Definition at line 86 of file OgreMemoryAllocatedObject.h.

◆ setValue()

void Ogre::AnimationStateControllerValue::setValue ( Real  value)
virtual

ControllerValue implementation.

Implements Ogre::ControllerValue< Real >.

Member Data Documentation

◆ mTargetAnimationState

AnimationState* Ogre::AnimationStateControllerValue::mTargetAnimationState
protected

Definition at line 277 of file OgreAnimationState.h.


The documentation for this class was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.